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HTML5, Javascript and AS3

01/05/2012
by Frederic CHAPLIN
6 Comments

Playing with DOM element in CreateJS: animate your forms !

In my previous posts about CreateJS, we could see that this Javascript library has many positive attributes, but all the things we did with it were confined in the HTML5 canvas. But there’s an object in the EaselJS library that … Continue reading

25/04/2012
by Frederic CHAPLIN
7 Comments

Tutorial – Export assets from Adobe Flash CS6 with Toolkit for CreateJS

Flash CS6 will be released in may 7th in France. Amongst a few new tools, it’ll be packed with the new Toolkit for CreateJS, which allow partial exports of the Flash CS6 scene to HTML5 canvas, using createJS. I’m recording … Continue reading

15/04/2012
by Frederic CHAPLIN
0 comments

Random hexagon map generation using HTML5 canvas and createJS

Hexagonal tiles maps with CreateJS This new set of posts will focus on hexagonal tiles map generation. The subject is broader than you might think. It may involve MVC architecture, random generation, pathfinding algorithms, implementation of biomes, management of user … Continue reading

01/03/2012
by Frederic CHAPLIN
0 comments

EaselJS become CreateJS and will be used in Flash IDE to export in HTML5 canvas

This week some good news were heard from Amsterdam and the Creative Layer Blog from Adobe, all about EaselJS and it’s future. Reminding the story Since january 2011, Grant Skinner is working on an open source project called EaselJS. This … Continue reading

03/02/2012
by Frederic CHAPLIN
1 Comment

Creating a HTML5 game with EaselJS : Space Kamikaze 2

I wanted to move to Sencha and ExtJS V2 (which looks promising) in February, and leave EaselJS aside, but I finally changed my mind. I will try, over this year, not only to study different libraries HTML5, but also, for … Continue reading

14/01/2012
by Frederic CHAPLIN
9 Comments

Discover EaselJS: OOP and complex objects creation

EaselJS can therefore reproduce in the HTML5 canvas some reflexes and work habits for developers coming from actionscript with a Stage object, a display list, and objects that fit into each other . For developers who are new to these … Continue reading

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